Course Outline: SOLID Principles in C#
Module 1: Introduction to SOLID Principles
- Overview of SOLID Principles
- Definition and importance
- Benefits of using SOLID principles in software design
- Historical Context
- Origins and evolution of SOLID principles
- Key contributors to the development of SOLID
Module 2: Single Responsibility Principle (SRP)
- Definition and Explanation
- Concept of a single responsibility
- Examples and non-examples in C#
- Practical Application
- Refactoring code to adhere to SRP
- Case studies and real-world examples
Module 3: Open/Closed Principle (OCP)
- Definition and Explanation
- The meaning of being open for extension but closed for modification
- C# examples demonstrating OCP
- Practical Application
- Implementing OCP in existing projects
- Design patterns that support OCP (e.g., Strategy Pattern)
Module 4: Liskov Substitution Principle (LSP)
- Definition and Explanation
- Understanding LSP with practical C# examples
- Ensuring derived classes extend base classes without altering behavior
- Practical Application
- Refactoring code to adhere to LSP
- Common pitfalls and how to avoid them
Module 5: Interface Segregation Principle (ISP)
- Definition and Explanation
- Importance of specific and small interfaces
- Examples of ISP violations and solutions in C#
- Practical Application
- Designing interfaces according to ISP
- Real-world case studies
Module 6: Dependency Inversion Principle (DIP)
- Definition and Explanation
- High-level modules should not depend on low-level modules
- Examples of DIP in C#
- Practical Application
- Implementing dependency injection
- Using Inversion of Control (IoC) containers in C#
Module 7: SOLID in Practice
- Integrating SOLID Principles
- Combining all five principles in a cohesive design
- Refactoring an existing project to be SOLID compliant
- Case Studies and Projects
- Analysis of real-world projects
- Hands-on project implementation
Module 8: Advanced Topics
- Design Patterns and SOLID
- How common design patterns align with SOLID principles
- Best Practices and Anti-Patterns
- Identifying and avoiding anti-patterns in software design
Module 9: Conclusion and Resources
Community and support resources
Review and Summary
Recap of key concepts
Q&A session
Further Learning
Recommended books, articles, and courses