Course Outline: SOLID Principles in C#

Module 1: Introduction to SOLID Principles

  1. Overview of SOLID Principles
    • Definition and importance
    • Benefits of using SOLID principles in software design
  2. Historical Context
    • Origins and evolution of SOLID principles
    • Key contributors to the development of SOLID

Module 2: Single Responsibility Principle (SRP)

  1. Definition and Explanation
    • Concept of a single responsibility
    • Examples and non-examples in C#
  2. Practical Application
    • Refactoring code to adhere to SRP
    • Case studies and real-world examples

Module 3: Open/Closed Principle (OCP)

  1. Definition and Explanation
    • The meaning of being open for extension but closed for modification
    • C# examples demonstrating OCP
  2. Practical Application
    • Implementing OCP in existing projects
    • Design patterns that support OCP (e.g., Strategy Pattern)

Module 4: Liskov Substitution Principle (LSP)

  1. Definition and Explanation
    • Understanding LSP with practical C# examples
    • Ensuring derived classes extend base classes without altering behavior
  2. Practical Application
    • Refactoring code to adhere to LSP
    • Common pitfalls and how to avoid them

Module 5: Interface Segregation Principle (ISP)

  1. Definition and Explanation
    • Importance of specific and small interfaces
    • Examples of ISP violations and solutions in C#
  2. Practical Application
    • Designing interfaces according to ISP
    • Real-world case studies

Module 6: Dependency Inversion Principle (DIP)

  1. Definition and Explanation
    • High-level modules should not depend on low-level modules
    • Examples of DIP in C#
  2. Practical Application
    • Implementing dependency injection
    • Using Inversion of Control (IoC) containers in C#

Module 7: SOLID in Practice

  1. Integrating SOLID Principles
    • Combining all five principles in a cohesive design
    • Refactoring an existing project to be SOLID compliant
  2. Case Studies and Projects
    • Analysis of real-world projects
    • Hands-on project implementation

Module 8: Advanced Topics

  1. Design Patterns and SOLID
    • How common design patterns align with SOLID principles
  2. Best Practices and Anti-Patterns
    • Identifying and avoiding anti-patterns in software design

Module 9: Conclusion and Resources

Community and support resources

Review and Summary

Recap of key concepts

Q&A session

Further Learning

Recommended books, articles, and courses

Course Instructor

Muhammad Mazhar Muhammad Mazhar Author

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